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LOOP

LOOP

A wearable and iOS system exploring more personal control over overwhelming sound.

Interaction DesigniOS + BLEPhysical PrototypingAudio

Less noise, without leaving the world

Auditory hypersensitivity can make an ordinary environment feel unpredictable and intense. LOOP asks how a wearable might filter out unwanted sound while preserving the awareness and agency of the person wearing it. The concept became a working system—not just a form study—so the experience could be felt, discussed, and refined.

Refined LOOP industrial design shown folded and open
ContributionExperience prototyping, iOS, embedded systems
TeamIndustrial design, software, engineering, business
Duration6 months
OutputWearable + companion app

From an open question to something buildable

Observation and early trials grounded the project in the situations where sound became difficult to manage. Working alongside two industrial designers, those scenarios became concrete constraints: comfort, portability, legible feedback, and controls that remained simple under stress.

Evaluating an early headphone prototype with a participant
LOOP form-factor sketches being reviewed

Increasing fidelity to answer different questions

The form evolved through appearance models, material studies, and functional builds. Each prototype isolated a question—proportion, fit around the head, component packaging, access to controls, or the legibility of illuminated feedback—before those decisions were combined in a working enclosure.

Early LOOP form and proportion study on a mannequin
Making an early physical LOOP model in the workshop
Laser-cut LOOP mechanism components
3D-printing an early LOOP enclosure
Animated demonstration of an early LOOP mechanism prototype
Early LOOP prototype using an infrared distance sensor
Reviewing the finish of a LOOP enclosure component
Functional LOOP prototype with illuminated feedback

One interaction across hardware and software

A Swift iOS app connects to the wearable over Bluetooth Low Energy, exposes two listening modes and live audio feedback, and keeps its interface synchronized with the device. An embedded controller translates those commands into operating modes and matching LED feedback. Together, the app and wearable behave as one continuous interface rather than separate software and hardware demos.

LOOP iOS app connecting to and controlling the wearable
Working LOOP wearable connected to its iOS companion app

Collaborators

Diego Lezama Industrial Design
Elizabeth Figueroa Industrial Design
Mauricio Gonzalez Computer Science
Luis Trujillo Business